PulsarPULSAR
Pulsar Framework

Pulsar Framework

FiveM · Open Source

The framework
your server
deserves.

Stop fighting your framework. Pulsar is clean by default, documented with care, and built by developers who actually run production servers.

Open SourceMIT LicensedProduction ReadyCommunity Driven
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Performance FirstModular ArchitectureBattle-Tested SecurityServer CallbacksNUI DevelopmentCommunity ScriptsReal-Time MonitoringJob SystemCharacter FrameworkVersion ControlledOpen SourceMIT LicensedPerformance FirstModular ArchitectureBattle-Tested SecurityServer CallbacksNUI DevelopmentCommunity ScriptsReal-Time MonitoringJob SystemCharacter FrameworkVersion ControlledOpen SourceMIT Licensed
0
Integrated Resources
jobs · police · housing · casino · more
0K+
Lines of Lua
server, client & shared scripts
0+
React UIs
phone · mdt · chat · admin · laptop
0/7
Community Support
discord always online

Why Pulsar

Everything you need.
Nothing you don't.

01

Character System

Full character creation, selection, and persistence. Name, job, cash, reputation — all server-authoritative.

02

Built-in Anti-Cheat

pulsar-pwnzor runs client and server-side detection for cheats, exploits, and unauthorized modifications.

03

React-Powered NUI

Phone, MDT, admin panel, chat, and laptop are all built in React. Fast, themeable, and consistent.

04

Full Admin Tooling

Live dashboard, ban management, doorlocks, noclip, and player oversight — all in-game, role-gated.

05

62 Integrated Resources

Everything from drug manufacturing to casinos, dealerships to forensic evidence — built to work together.

06

Law Enforcement Suite

Police tools, MDT, evidence forensics, CCTV, speed radar, spike strips, and escort system out of the box.

07

Economy & Finance

Banking, job grades, paychecks, dealerships, businesses, and a full labor system for legal and illegal income.

08

Entertainment Built In

Casino (blackjack, roulette, slots), DJ booths, mini-games, animations, and a full drug production chain.

Architecture

Built differently.
At the code level.

Pulsar

StateBags everywhere. Player(source).state.isCuffed, .onDuty, .isAdmin — and Entity(veh).state.VIN, .Locked, .GroupKeys. State auto-replicates to all clients in scope with no manual event triggers.

QBCore · ESX · QBox

QBCore and ESX fire TriggerClientEvent on every state change. Under load this becomes event spam. No native entity-level state — scripts carry state in Lua tables that die on restart.

Get started

The framework your
server deserves.

Documentation, tools, and a community that actually helps. Everything is ready — you just need to start.

Open SourceMIT LicensedProduction ReadyCommunity Driven