Changelog
What's new
All notable changes to Pulsar Framework are documented here.
v10.4
FixFramework-wide AddItem SID bug - exports.ox_inventory:AddItem captures the raw ox function. Fixed across all affected resources to pass source
FixFleeca trolley system - trolleys now use a dedicated GrabTrolley callback, target labels corrected; SpawnTrolley nil crash fixed (forward-reference bug); addLocalEntity API and isNetworked mismatch corrected
FixFleeca trolley prop swap - SetEntityAsMissionEntity was silently blocking DeleteObject
FixFleeca trolley sync - SpawnTrolley checks GlobalState loot key on join/relog and spawns the empty variant; empty props tracked in _trolleyProps for correct cleanup on resource stop and heist reset
Fixpulsar-labor fishing - client bait check called non-existent CheckPlayerHasItem; corrected to Search. Shop opening rerouted through Shop:Client:OpenShop
Fixpulsar-labor farming - no hint shown near harvest nodes; ActionShow/ActionHide added within 2m using the active task label
Fixpulsar-labor salvaging - TriggerDelivery had no nil guard on job state, silently blocking the delivery step. Loot count used math.random(max) ignoring the min field
Fixox_inventory crafting - startCrafting had no nil guard on bench/recipe lookup leaving the progress bar stuck if the bench wasn't registered client-side. Ingredient slot fallback let crafting proceed with missing items, orphaning the bar at the second check. Animation swapped from emote string to explicit animDict/anim/flags
Newopenfleecavault admin command - forces a Fleeca vault straight to state 3 and triggers the door open for testing
NewFleeca sync scene - scene Z now uses player ped Z instead of GetGroundZFor_3dCoord which hangs in interiors; heading corrected with +180° offset so the ped faces into the trolley; holdLastFrame was false causing ped snap between phases
NewFleeca trolley animation - LootSuccess rewritten to use the correct dict (anim@heists@ornate_bank@grab_cash); trolley now plays cart_cash_dissapear via PlaySynchronizedEntityAnim so cash visually leaves the cart
v10.3
v10.2
v10.1
v10.0